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Selected Artistic and Technology Experience
Software Engineer

Cinesamples Inc, Los Angeles, California. August 2021 - Present

  • Owned User Interface and Digital Signal Processing (DSP) for multi-threaded real-time audio applications, including algorithm evaluation and implementation, development of testing environment, and integration with existing products in C++.'

  • Developed custom Graphical User Interface (GUI) for consumer applications in collaboration with UI/UX designers using JUCE and C++.

  • Developed and maintained CI/CD pipeline for cross-platform application using GitHub Actions.

Software Engineer

Musical Instrument Museum, Phoenix, Arizona. March 2021 - March 2022

  • Developed custom machine vision software with a focus on low latency object detection with OpenCV and MIDI communications in C++. 

  • Developed real-time audio playback application for pre-generated audio files.

  • Designed and implemented real-time video output using Jitter.

Resident Artist, Tribe Against Machine

National Textile and Crafts Research Institute, Taiwan. August 2020 - January 2021

  • Designed and led workshop on EEG Neurofeedback and biosensing for a global community of designers, engineers, and scientists.  

  • Received NTCRI grant for development of experimental kombucha analysis tools.

  • Wrote custom control software for EEG data allowing participants to use brain recordings as a control signal for CNC machinery. 

  • Manufactured a flexible copper circuit prototyping board in collaboration with social designers, involving image editing, vectorization, and physical cutting on a Silhouette Cameo 4 vinyl cutter.

Electronics Workshop Fellow, Summer Institute for Contemporary Performance Practice (SICPP)

New England Conservatory, Boston, MA. June 2019

  • Refined control software for EEG brain data, allowing for semi-conscious control of software-recreated analogue synthesizers.

  • Provided workshop on Biosensing for Electronics Workshop Fellows.


Masters Recital

University of Washington, Seattle, WA. May 2019

  • Performed Alvin Lucier’s Music For Solo Performer (1965).

    • 3D printed and constructed an OpenBCI EEG Headset.

    • Programmed a complex control system to process and route live EEG brainwave data. 

    • Constructed novel new instruments to be resonanted by amplified Alpha brain waves, involving woodworking, metalworking, 3D printing, and laser cutting. 

  • Performed Four Poems of Li-Young Lee for Percussion and Soprano by Dr. Yvonne Wu with Maia Thielen.

    • Produced custom MIDI control hardware, including CAD-Based circuit design, CNC Milling of copper-clad board, component soldering, and Arduino programming. 

  • Premiered Opposable Thumbs for drums and live concatenative synthesis by Dr. Douglas Niemela.


Electronics Engineer, Isaac MacDonald’s Senior Recital

University of Washington, Seattle, WA. May 2019

  • Designed and soldered custom contact microphones for amplifying succulents. 


Featured Percormer, SPLICE Summer Institute

Western Michigan University, Kalamazoo, MI. July 2018

  • Premiered SPLICE Canon for Marimba and Electronics by Dr. Ruby Fulton.

  • Studied the SuperCollider programming environment with Dr. Sam Pluta.

  • Attended masterclasses for Electro-Acoustic performance practice.


Studio Study with Dr. Afroditi Psarra in Mechatronic Art

University of Washington, Seattle, WA. Spring 2018

  • Study in the Arduino microcontroller and programming environment.

  • Created Meditation Machine, a sound art installation which aimed to discuss the relationship between performance and anxiety, featuring the world’s first capacitive touch mallets.

  • Assisted colleagues with programming issues, including latency reduction between Arduino and Processing, as well as electrical circuit design.

  • Utilized fabrication techniques including; FDM and SLA 3D Printing, Computer Aided Design, 3D Modeling, Laser Cutting/Engraving, and CNC Milling. 


Support for Dr. Bonnie Whiting’s premiere of an unnamed new work by Dr. Paula Matthusen

University of Washington, Seattle, WA. September 2017

  • Reverse engineered a complex Max/MSP patch to diagnose technical issues.

  • Modified code to allow for greater control of electronic variables by the performers. 

  • Created complex schema for the reliable and controllable production of amplifier feedback.

  • Documented instructions for performance, along with common issues and solutions.


Live Sound Engineer, Visiting Artist Robyn Schulkowsky’s recital of Electro-Acoustic works

University of Washington, Seattle, WA. Fall 2018

  • Supported world class performer Robyn Schulkowsky presented the works of Reidl.

  • Complex equalization to remove undesirable sounds from reel to reel tape.

  • Collaborated with performer to create complex plan for level adjustment during performance.


Technology Masterclass for UW Percussion Students

University of Washington, Seattle, WA. Winter 2019

  • Introduced students in the basics of writing computer code.

  • Instructed students in construction of basic audio circuits using the Arduino platform.


Live Processing/Audio Engineer for Emerson Wahl’s final Masters Recital

University of Washington, Seattle, WA. May 2018

  • Programmed custom live processing environment to work inside of William Kraft’s Kandinsky Variations

  • Set up and managed stereo live sound system for playback and wireless vocal reinforcement.

University Teaching/Research Experience
Faculty in Music Technology, Montana State University

August 2019 - June 2020

  • Developed and modified curriculum to meet aggregate needs of students with diverse backgrounds.

  • Provided students with broad knowledge of history and tools that will be useful as contemporary electronic musicians and educators.

  • Graded assignments on a prompt and strict timeline, along with extensive and detailed artistic and technical feedback to ensure best possible student outcomes.

    • Provided students with concepts to explore outside of class, as well as customized topics in peer-reviewed research.  


Percussion Teaching and Research Assistant, University of Washington

September 2017- 2019


  • Instructor, Percussion Methods course for Undergraduate Music Education students.

    • Developed curriculum to satisfy the practical requirements of being Music Educators.

    • Developed syllabus to clearly outline course expectations, schedule, and grading.

    • Composed assignments and provided individual lessons as needed. 

    • Graded student assignments, providing feedback for learning improvement. 

  • Taught individual lessons to undergraduate and prospective college students.

    • Instructed students on four mallet marimba technique including Stephens, Burton, and Traditional.

    • Composed technique exercises to satisfy individual student needs.

    • Directed students towards further scholarly resources relevant to the study of percussion and individual repertoire. 

  • Organized and taught technique and sight reading sessions for Percussion Majors.

    • Arranged popular songs for sight reading.

    • Educated students on four-mallet technique.

  • Coached rehearsals with University of Washington Percussion Ensemble.

    • Conducted and provided feedback to students of diverse skill levels.

    • Kept rehearsals on strict schedule as delineated by program Director.

    • Organized equipment and logistics for performances.

    • Scheduled individual lessons with students as needed. 

  • Assisted with Harry Partch Instrumentarium

    • Assisted with the repair and maintenance of Harry Partch’s original hand-built instruments. 

    • Managed and assisted with the moving of historic collection.



  • Ongoing developer of Diversity Database of Percussion Works. 

    • Created a practical database for the performance of percussion solo and ensemble works by under-represented composers. 

  • Advisor and Researcher for Percussion Department technology.

    • Rapid self-led learning on a variety of technical topics in order to support Percussion Studio electronic performances.

    • Assembled and operated live sound reinforcement for Percussion Studio performances.

Masters, Electronic Music

University of Washington, Seattle, WA.  

Bachelors, Percussion Performance

Arizona State University, Phoenix, AZ. 

Professional Organizations


International Computer Music Association

Percussive Arts Society

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